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Introduction |
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============ |
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This project aims to give a simple overview on how good various x64 hooking |
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engines (on windows) are. I'll try to write various functions, that are hard to |
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patch and then see how each hooking engine does. |
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I'll test: |
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* [EasyHook](https://easyhook.github.io/) |
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* [PolyHook](https://github.com/stevemk14ebr/PolyHook) |
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* [MinHook](https://www.codeproject.com/Articles/44326/MinHook-The-Minimalistic-x-x-API-Hooking-Libra) |
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* [Mhook](http://codefromthe70s.org/mhook24.aspx) |
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(I'd like to test detours, but I'm not willing to pay for it. So that isn't |
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tested :( ) |
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There are multiple things that make hooking difficult. Maybe you want to patch |
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while the application is running -- in that case you might get race conditions, |
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as the application is executing your half finished hook. Maybe the software has |
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some self protection features (or other software on the system provides that, |
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e.g. Trustee Rapport) |
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Evaluating how the hooking engines stack up against that is not the goal here. |
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Neither are non-functional criteria, like how fast it is or how much memory it |
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needs for each hook. This is just about the challenges the function to be |
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hooked itself poses. |
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Namely: |
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* Are jumps relocated? |
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* What about RIP adressing? |
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* If there's a loop at the beginning / if it's a tail recurisve function, does |
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the hooking engine handle it? |
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* How good is the dissassembler, how many instructions does it know? |
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* Can it hook already hooked functions? |
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Test cases |
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========== |